Gaming 17 sources · over 5 days Latest coverage 23 Sept 2026, 9:26 am UTC

Microsoft Xbox Lays Off Hundreds, Consolidates Studios in Major Restructuring

Microsoft's Xbox division is cutting 268 jobs and consolidating several game studios, signaling significant changes for its gaming business and raising concerns about the future of key developers.

By Ravi Menon · First published 22 Sept 2026

In brief

  1. Microsoft's Xbox division has laid off 268 employees as part of a major restructuring effort affecting multiple studios.
  2. The restructuring is part of a plan to eliminate 3,200 gaming division roles by summer 2027.
  3. Development of the next Halo game has officially shifted from Halo Studios to Activision.
  4. The layoffs impact Halo Studios, other first-party teams, and the management layer of Xbox Game Studios.
  5. No updates have been provided about the fate of Ninja Theory or further studio closures.
Microsoft Xbox Lays Off Hundreds, Consolidates Studios in Major Restructuring
Source: Bloomberg Technology

Timeline · 5 moments

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Update 23 Sept 2026, 9:26 am UTC

Microsoft has confirmed that Activision will now handle development of the next Halo game, taking over from Halo Studios. The layoffs include staff from Halo Studios, other first-party teams, and Xbox Game Studios' management. Notably, Halo Studios' cinematic director was promoted and then laid off in the same week.

Update 22 Sept 2026, 9:15 pm UTC

Recent coverage confirms the layoffs at Xbox total 268 employees, as previously reported, and highlights that this is part of a broader plan to cut 3,200 jobs by summer 2027. The restructuring continues to impact major franchises, but there are no significant updates to the fate of Ninja Theory or further studio closures at this time.

How it started

Microsoft's Xbox division has faced mounting pressure to boost its gaming business after a challenging year. Earlier in 2026, the company already made significant layoffs, affecting a large number of employees in the gaming segment.

The push for change has been led by Xbox CEO Asha Sharma, who is aiming to return the business to growth by the end of the 2027 financial year. As part of this effort, Microsoft began considering ways to streamline operations and consolidate its various gaming studios.

How it unfolded

On September 22, 2026, reports emerged that Microsoft planned to lay off hundreds of employees within its Xbox division and merge several internal game studios. The cuts were expected to hit multiple teams across the company.

Shortly after, Microsoft confirmed that 268 staff members in the Xbox unit would be let go. This move came as part of what company leadership described as a broader "reset" of its gaming business, following a previous round of layoffs that impacted 1,600 Xbox employees earlier in the year.

As part of the restructuring, control of prominent game franchises, including Halo, is being shifted to Activision, which Microsoft acquired in 2023. There is also concern about the future of Ninja Theory, a well-known studio that may face closure as a result of these changes.

Additional changes include the consolidation of other studios and the transfer of Obsidian to Bethesda, further reshaping the structure of Microsoft's gaming operations.

Where it stands

Microsoft's Xbox division is currently undergoing a major reorganization, with 268 layoffs confirmed and several studios being merged or closed. The fate of Ninja Theory remains uncertain, and more announcements are expected soon.

The company is focusing on consolidating its resources under larger units like Activision and Bethesda, while continuing to seek ways to return to growth. The situation is still developing, with staff and fans awaiting further details.

What to watch

Further job cuts could be announced later this week, and the future of specific studios such as Ninja Theory is still unclear. Industry watchers will be looking for official updates from Microsoft on which teams and projects are most impacted, and how the new structure will affect the release of future games.

Written from 17 outlets' coverage of this story. Every timeline entry links to the original report.

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